COMP 475/6371 Immersive Technologies - Charalambos Poullis
 

COURSE SCHEDULE

The table below presents a 12-week course schedule. Each lecture concludes with a 10-15 minute tutorial. These sessions focus on applying lecture principles and gaining hands-on experience with Unreal Engine for developing virtual, augmented, and mixed reality components and systems.

Ackowledgements: The slides are a combination of multiple resources and materials generously made publicly available by S. LaValle, E. Angel.

2026 Winter Semester
# Topics Reading Slides Tutorial topic Comments
01 Introduction to the course Syllabus pdf
02 Introduction to Computer Graphics & Input Handling [1] Ch3 pdf
pdf
03 Introduction to Unreal Engine pdf Blueprints
Built-in Events
Custom Events
Assignment 1 out
04 Geometry & Transformations [2] Ch7, 10, 11, 12 pdf