Software

Under Active Development

  • Structured-Light Scanning Software GPU-based V4.0

Other

  • 2024 - Neural Real-Time Recalibration for Infrared Multi-Camera Systems
  • 2022 - Traffic prediction & Montreal Street-level Traffic Data (MSLTD)
  • 2022 - Deep Reinforcement Learning - Road Extraction
  • 2022 - MVGC - Differentiable Rendering
  • 2019 - ICTNet V1.0
  • 2019 - Re_X V1.0
  • 2018 - dnet V1.0
  • 2018 - Deep Caustics V1.0
  • 2019 - Tensor Clustering V0.1
  • 2011 - Structured-Light Scanning Software CPU-based V3.2
  • 2003 - OBJParser: A C++ implementation of a robust OBJ loader based on LEX for lexical analysis and YACC for parsing. V1.0
  • 2013 - Software for clustering points into patches, and patches into surfaces. V1.0
  • 2011 - Multi-screen Setup for Unity3D V1.0
  • 2013 - Software for structuring pointcloud datasets into geospatial bounding boxes V1.0